While the Tyka F1 league is heading for its finale at the beautiful Spa track, preparations for the Winter League have already been in progress for several weeks.
No time to rest as the Tyka Winter League is going to kick off
6 December 2009 using the spectacular new mod by EnduRacers:
Endurance Series.
The Mod
What's new in this league is that we are going to run
all classes at the same time. This league is not going to have one, but multiple championship battles!
Here is already a short explanation on how this is going to work:
1. Everyone is free to choose their car at the beginning of the season. Make your selection carefully, as this is the car you are going to stick with for the rest of the season. It is NOT possible under any circumstance to switch cars during the middle of the league. When entering your first qualifying session, Tyka shows a warning message before you make your car selection to make sure everyone is aware of this rule. Once you have selected your car, this car will be forced for all the remaining qualifying and race sessions. You can discuss in the
forum what class everyone is going to run, e.g. to ensure you are in the same class as your team mates or perhaps in different classes if your team has ambitions to win the drivers championship in every class.
2. The points system used can be seen on the
rules page. The points are going to be distributed according to finish positions and not per class. This may seem a bit awkward as the drivers in the faster classes are most likely going to win the championship. This is true, but only for the overall championship as the points can be sorted according to the classes. So like said before, each class is going to have a championship of its own.
3. Because of the points being distributed amongst all classes, there is not going to be a team or country championship. This is to avoid teams only driving the fastest class to gain as many points as possible, so we decided to rather remove these championships instead of letting them influence the class selection. Nevertheless, the results still show the drivers' teams so it doesn't make the prestige any less when winning a race for your team.
4. Although still under discussion, we may double the fuel usage and possibly the tyre wear as well to give more of that endurance feeling and to avoid very long stints.
5. As everyone is going to be on track at the same time in cars with a large difference in power, extra caution needs to be taken at the start and when lapping or being lapped. We will stress this at every race and expect everyone to behave properly on track.
6. Although this league is EXP-only, as the mod is intended to be used with traction control we have decided to allow traction control set to low.
The Tracks
As the name of the mod already suggests, we are going to do some great endurance races. We have listened to your votes and are starting off with the one hour of Road America. Then there is the 90 minutes of the infamous Nordschleife, the 90 minutes of Le Mans (which may possibly be held in the darkness of the night!) and to finish the season off, the 2 Hours of Spa.
To avoid straining the drivers too much, the endurance races are varied with sprint races at Laguna Seca, Mid Ohio and Brno. These 45 minute races show whether the consistent endurance racers are also capable of performing in action-packed sprint races. The full race schedule has already been added, and can be seen
here. The list of all the qualifying and race sessions will become available before each race.
The Prizes
For this league we have two great prizes:
a 1/18 and a 1/43 F1 Minichamps model! More news is coming soon on how you can win one of these two models.
Test Race
To try out your favorite car, to compare yourself against the others and to see what it's like being on the track with different classes, we are going to have a 45-minute race at Silverstone on
Sunday 29 November, the weekend before the first league race. We will announce this race in time.
Downloads
The mod is available for download on the
download page. We will be using version 1.2 of the mod, so you must first install the full 1.0 version and then extract the contents of the patch over your rFactor installation.
The track for the test race and the first round of the season are already available, on both the download page and through Tyka's autodownload. The rest of the tracks will become available during the season.
Client Update
Although it may seem like a small change on the outside, adding league support for multiple classes was quite a substantial task. The coming week we are going to test these updates to remove as many problems as possible. The weekend before the league starts a client update will be released and for this the server module needs to be restarted. At that time we will also reboot the server due to some other maintenance updates that need to be performed, so there will be a downtime of several minutes. We hope to have ironed out all of the problems by then, but in case there are issues during the league please report them and they will be fixed as soon as possible.
We hope everyone will enjoy this league. The Tyka team are definitely looking forward to it!
For all discussions, please refer to the
league forum.